THE IMPACT OF PADLET AS A DIGITAL TOOL ON VOCABULARY ACQUISITION AMONG YEAR 4 ESL PUPILS

Authors

DOI:

https://doi.org/10.35631/IJEPC.1162069

Keywords:

Learner Engagement, Learner Perception, Padlet, Technology-Assisted Language Learning (TALL), Vocabulary Acquisition

Abstract

This study examines the effectiveness of Padlet in enhancing vocabulary acquisition among Year 4 ESL pupils in a Malaysian primary school. Using a quasi-experimental mixed-methods design, 30 pupils completed a pre-test and post-test and participated in a four-week Padlet-based intervention involving interactive and multimodal vocabulary tasks. Quantitative results showed a significant improvement in vocabulary performance, with mean scores increasing from 9.8 to 17.9 (t = 18.62, p < .001). Qualitative data from classroom observations and interviews indicated strong pupil engagement, enjoyment and motivation. Learners reported that Padlet’s visual features, multimedia support and collaborative functions made vocabulary learning easier, more meaningful and more memorable. The findings demonstrate that Padlet effectively supports vocabulary recognition, recall and usage, aligning with principles of Constructivist Learning Theory, Multimedia Learning Theory and the Technology Acceptance Model. This study provides empirical evidence for integrating digital tools in Malaysian primary ESL classrooms to promote interactive and learner-centered vocabulary instruction.

 

Downloads

Download data is not yet available.

References

Abdulrahaman, M. D., Faruk, N., Oloyede, A. A., Surajudeen-Bakinde, N. T., Olawoyin, L. A., Mejabi, O. V., Imam-Fulani, Y. O., Fahm, A. O., & Azeez, A. L. (2020). Multimedia tools in the teaching and learning processes: A systematic review. Heliyon, 6(11). https://doi.org/10.1016/j.heliyon.2020.e05312

Al-Jarf, R. (2022). Learning vocabulary in the app store by EFL college students. International Journal of Social Science and Human Research, 05(01), 216-225. https://doi.org/10.47191/ijsshr/v5-i1-30

Al-Khresheh, M. H. (2025). The cognitive and motivational benefits of gamification in English language learning: A systematic review. The Open Psychology Journal, 18(1). https://doi.org/10.2174/0118743501359379250305083002

Braun, V., & Clarke, V. (2006). Using thematic analysis in psychology. Qualitative Research in Psychology, 3(2), 77–101.

Cohen, J. (1988). Statistical power analysis for the behavioral sciences (2nd ed.). Lawrence Erlbaum Associates.

Council of Europe. (2020). Common European framework of reference for languages: Learning, teaching, Assessment: Companion volume. Council of Europe.

Creswell, J. W., & Creswell, J. D. (2018). Research design: Qualitative, quantitative, and mixed methods approaches (5th ed.). SAGE Publications.

Creswell, J. W., & Poth, C. N. (2018). Qualitative inquiry and research design: Choosing among five approaches (4th ed.). SAGE Publications.

Davis, F. D. (1989). Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology. MIS Quarterly, 13(3), 319-340.

Fengyu, Z. (2023). The impact of vocabulary learning methods on students’ vocabulary application skills. English Language Teaching and Linguistics Studies, 5(4). https://doi.org/10.22158/eltls.v5n4p206

Hanwen, Z. (2024). Vocabulary Knowledge and Acquisition. Advances in Humanities Research, 5(1), 32-36. https://doi.org/10.54254/2753-7080/5/2024046

Hellín, C. J., Calles-Esteban, F., Valledor, A., Gómez, J., Otón-Tortosa, S., & Tayebi, A. (2023). Enhancing student motivation and engagement through a gamified learning environment. Sustainability, 15(19), 1-20. https://doi.org/10.3390/su151914119

Ishak, N., Din, R., & Othman, N. (2022). Teachers’ perceptions and challenges to the use of technology in teaching and learning during covid-19 in Malaysia. International Journal of Learning, Teaching and Educational Research, 21(5), 281–308. https://doi.org/10.26803/ijlter.21.5.15

Kayra, Z. (2024). Enhancing English vocabulary learning through mobile apps: A new paradigm in educational technology. Research Studies in English Language Teaching and Learning, 2(2), 87–95. https://doi.org/10.62583/rseltl.v2i2.41

Klimova, B. (2021). Evaluating impact of mobile applications on EFL University Learners’ Vocabulary Learning – a review study. Procedia Computer Science, 18(4), 859–864. https://doi.org/10.1016/j.procs.2021.03.108

Kumar, D., & Hashim, H. (2024). Gamification in English language acquisition: Systematic literature review (2015-2024). International Journal of Academic Research in Progressive Education and Development, 13(3). https://doi.org/10.6007/ijarped/v13-i3/22922

Mayer, R.E. (2005). The Cambridge Handbook of Multimedia Learning. Cambridge: Cambridge University Press.

Md Yunus, M., Lau Yen Yen, E., Hartini Mohd Khair, A., & Mohd Yusof, N. (2020). Acquisition of Vocabulary in Primary Schools Via GoPic with QR Code. International Journal of English Language and Literature Studies, 9(3), 121–131. https://doi.org/10.18488/journal.23.2020.93.121.131

Meganathan, P., Thai Yap, N., Paramasivam, S., & Jalaluddin, I. (2019). Incidental and intentional learning of vocabulary among young ESL learners. 3L The Southeast Asian Journal of English Language Studies, 25(4), 51–67. https://doi.org/10.17576/3l-2019-2504-04

Megat Mohd. Zainuddin, N., Mohd Azmi, N. F., Mohd Yusoff, R. C., Shariff, S. A., & Wan Hassan, W. A. (2020). Enhancing classroom engagement through Padlet as a learning tool: A case study. International Journal of Innovative Computing, 10(1), 1-17. https://doi.org/10.11113/ijic.v10n1.250

Nation, I. S. P. (2001). Learning vocabulary in another language. Cambridge University Press.

Nation I. S. P. (2013). What should every EFL teacher know?. Seoul: Compass Publishing.

Ng Li Wen, W., & Muhammad Naim, R. (2023). Vocabulary learning strategies (VLS) in Second language acquisition (SLA): A Review of Literature. International Journal of Language, Literacy and Translation, 6(2), 223–241. https://doi.org/10.36777/ijollt2023.6.2.087

Nozaki, K., Wuttipong, M., & Hiroyuki, H. (2023). Use of the Padlet platform in online learning media in Higher Education. Journal Emerging Technologies in Education, 1(1), 26–46. https://doi.org/10.55849/jete.v1i1.194

Piaget, J. (1950). La construction du réel chez l'enfant [The child’s construction of reality]. Neuchâtel: Delachaux & Niestlé.

Piaget, J. (1950). The psychology of intelligence. Routledge.

Pratiwi, D. I., & Waluyo, B. (2023). Autonomous Learning and the use of digital technologies in online English classrooms in Higher Education. Contemporary Educational Technology, 15(2). https://doi.org/10.30935/cedtech/13094

Rajamanikam, S. R. (2023). The drawbacks of online hybrid education in Malaysia. International Journal of Advanced Research in Education and Society, 5(3), 349–360. https://doi.org/10.55057/ijares.2023.5.3.33

Ramli, A. A., & Aladdin, A. (2021). Language learning strategies among undergraduates during online learning in covid-19 pandemic in a public university in Malaysia. International Journal of Academic Research in Business and Social Sciences, 11(12), 2452-2470. https://doi.org/10.6007/ijarbss/v11-i12/11960

Rosmayanti, V., Asrifan, A., & Cardoso, L. M. (2025). Exploring the use of Padlet in English language learning: Students’ perception. EDULEC : Education, Language, and Culture Journal, 5(1), 43–55. https://doi.org/10.56314/edulec.v5i1.301

Salmanova, S. (2025). Gamification and AI in Language learning – a new era of digital education. Acta Globalis Humanitatis et Linguarum, 2(1), 262–269. https://doi.org/10.69760/aghel.02500134

Smiderle, R., Rigo, S. J., Marques, L. B., Peçanha de Miranda Coelho, J. A., & Jaques, P. A. (2020). The impact of gamification on students’ learning, engagement and behavior based on their personality traits. Smart Learning Environments, 7(1). https://doi.org/10.1186/s40561-019-0098-x

Stockwell, G., & Wang, Y. (2024). Expanding the learning ecology and autonomy of language learners with mobile technologies. Educational Technology & Society, 27(2), 60–69. https://www.jstor.org/stable/48766163

Teng, M. F. (2022). The effectiveness of multimedia input on Vocabulary Learning and Retention. Innovation in Language Learning and Teaching, 17(3), 738–754. https://doi.org/10.1080/17501229.2022.2131791

Vygotsky, L. S. (1978). Mind in society: The development of higher psychological processes. Cambridge: Harvard University Press.

Wok Zaki, A., & Darmi, R. (2021). The implementation of CEFR in ESL learning: Why does it matter to the Malaysian education system? Asian Journal of Assessment in Teaching and Learning, 11(2), 1–13. https://doi.org/10.37134/ajatel.vol11.2.1.2021

Wu, R. (2023). The relationship between online learning self-efficacy, informal digital learning of English, and student engagement in online classes: the mediating role of social presence. Frontiers in Psychology, 14(12), 1-14. https://doi.org/10.3389/fpsyg.2023.1266009

Yunus, C. C., & Kim H. T. (2021). Exploring a Gamified Learning Tool in the ESL Classroom: The Case of Quizizz. Journal of Education and E-Learning Research, 8(1), 103–108. https://doi.org/10.20448/journal.509.2021.81.103.108

Zarrati, Z., Zohrabi, M., Abedini, H., & Xodabande, I. (2024). Learning academic vocabulary with digital flashcards: Comparing the outcomes from computers and smartphones. Social Sciences & Humanities Open, 9(5), 1-9. https://doi.org/10.1016/j.ssaho.2024.100900

Downloads

Published

2026-03-31

How to Cite

Zulmaidi, F. A.-Z., & Sulaiman, N. A. (2026). THE IMPACT OF PADLET AS A DIGITAL TOOL ON VOCABULARY ACQUISITION AMONG YEAR 4 ESL PUPILS. INTERNATIONAL JOURNAL OF EDUCATION, PSYCHOLOGY AND COUNSELLING (IJEPC), 11(62), 1189–1204. https://doi.org/10.35631/IJEPC.1162069