GAMIFICATION ADAPTATION IN TEACHING AND LEARNING AMONG THE SECONDARY SCHOOL TEACHERS IN MALAYSIA
DOI:
https://doi.org/10.35631/IJMOE.623042Keywords:
Gamification In Education, Awareness Of Gamification, Challenges Of Adapting GamificationAbstract
The integration of gamification in education garnered significant attention in recent years to engage learners and enhance their learning experiences innovatively. Gamification in educational setting is an approach that uses games to support students learn. However, there are a few challenges faced by the secondary school teachers on how to adapt gamification in teaching and learning process. Therefore, this study aims to obtain information, then descriptively analyse the awareness and knowledge of gamification and the challenges of adapting gamification in teaching and learning with respect to the adaptation of gamification in teaching and learning. Based on this study, most teachers were highly aware and have knowledge about gamification in teaching and learning. The potential advantages and disadvantages of adapting gamification in teaching and learning also can be identified from this study. A questionnaire is used as the instrument of the research. The respondents were the secondary school teachers from all around Malaysia. There is a total of 50 questionnaires that has been collected and were returned satisfactorily. Statistical Package for Social Science (SPSS) computer software program is used to analyse and interpret the data. A descriptive analysis that includes mean, standard deviation and percentages for each component in the challenges of adapting gamification in teaching and learning. Most of the respondents have an uncertain view of adapting the gamification in teaching and learning process but agreed about the potential of gamification in sustaining the learner engagement and motivation.